Prerequisites
- Lecture: "Natural and Artificial Evolution"
- Lecture: "Biological and Artificial Neural Networks"
- Lecture: "Evolution of Artificial Neural Networks"
- Lecture: "Evolutionary Robotics"
- C-programming
Overview
The goal of this laboratory is to evolve a neural controller for an e-puck robot which has to navigate in an environment as fast as possible while avoiding obstacles (for example, walls). Evolution is done in the Webots™ simulator from Cyberbotics and tests of the best evolved controller can be done in simulation or on the real e-puck.
Webots can be downloaded here.
The source code for the exercise can be downloaded here.
A detailed description of the exercise can downloaded here.
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